Course: Game Development for Modern Platforms
Course Provider:
Unity learn
Course Duration:
4 weeks
Course Instructors:
Brian Winn and Casey O'Donnell
Description:
how to develop, refine, package, and prepare your game for distribution on a variety of game platforms. Particular attention will be given to developing a 2D platformer game that supports multiple forms of input (keyboard/mouse, controller, and touch), works across multiple forms of output (screen size, screen resolution, sound), and performs well on a variety of computing devices.
Course Link: